Revenue mechanism
Dual revenue stream: (1) a 4–6% per-transaction service fee charged to the teen organiser when a Pack locks in and payments are collected — e.g. a $25 concert ticket split 4 ways generates ~$1 Pack Night fee per spot; (2) paid Promoted Listings sold to Austin-area venues, escape rooms, live music clubs, and event promoters who want their events surfaced first to the teen Pack Night audience, priced at $49–$199 per promoted event slot depending on reach and duration
Price tier
Free to download and browse; transaction fee (4–6%) applied only on completed group payment collections; venue/promoter B2B listings tiered at $49 Starter (1 event, standard placement), $99 Boost (1 event, top-of-feed badge, 7 days), $199 Prime (3 events, banner placement, 30 days, analytics dashboard); parental approval flow is free and bundled into the core app
Who pays
B2C on the transaction side — teen organisers and group members pay the per-split fee indirectly baked into the ticket price shown; B2B on the promotional side — local Austin venues, escape rooms, Stubb's-style promoters, and activity organisers pay for premium event placement to fill teen-demographic seats
Unit economics
Average Pack size 4 teens, average event ticket $28, average Pack Night fee $1.20 per spot = $4.80 per completed Pack; target 200 completed Packs per week at launch = ~$960 weekly transaction revenue; 10 active promoted listings per month at blended $99 average = $990 monthly B2B; combined Month 1 run-rate target ~$4,800 monthly; CAC near-zero via high school ambassador word-of-mouth; LTV driven by 2–3 Packs booked per active teen per month